View Full Version : Skypat has released a new modman

10th October 2007, 10:04 PM

available also with build-it checkupdate feature in

you can distribute freely RC14
- VISTA 32bits & 64bits compliant
ModMan don't use registry key anymore
due to Vista UAC feature, You MUST NOT install ModMan or your game in "c:\program file" folder
- fixed an obvious bug when previewing some graphics files. RC13 (Public Release open beta)
- added option to skip auto-update at startup in option window
- CDDS engine enhanced
- Added an option in the options window to disable 'check for update at startup' feature
- Added a button in the option window to check for update manually
- DDS decompress engine optimized
- if a mod overwrite a catalog file, all files which was installed in the catalog overwritten are now displayed correctly (red state)
- enhanced mod installation speed
- now a messagebox will ask your clearance if a mod want to overwriting hot files (meinit.xml, graphics.cfg, *.cdds)
- Added a "DELETE ALL" button in ADDOn MAKER window
- now you can 'CANCEL' a mod install, and resume it later (see below for checkbox option)
- in addon manager, added checkbox "Force re-installing all files even if some are already installed"
this checkbox is checked by default, this is the NORMAL and RECOMMENDED and SAFE mode (to avoid mods mismatch from a same author)
when a mod is in YELLOW state, if you click on "install" button, all files are re-installed
if you UNCHECK this checkbox, ONLY files NOT installed will be installed (may be useful for resuming very big mod install)
- obvious bug about readme.txt not displayed in addon maker is fixed
- new ModMan icon
- new setup installer
- in file by file mode (checkbox checked), after each file install, modman is now checking each addon state
- after an addon install/uninstall, you won't loose any more focus on the good line in the addon list.
- now modman\build and modman\temp directory are now checked each time modman.exe start
- now currentdirectory is saved after choosing a CDDS file in CDDS explorer
- now CDDS compress and OGG compress are not checked by default in ADDON MAKER window
- Aspect ratio has been fixed in CDDS explorer
- 'Embedded' text changed to 'Embedded DDS' in CDDS explorer window
- 'Signe' text changed to 'Single DDS' in CDDS explorer window
- Added meinit.xml backup service at first launch
- Added an XML explorer utility to do easy change to lockon XML files.
- (LockOn series) Now checking DDS format before inserting texture in CDDS, bad texture format will be installed in bazar\temptextures folder
- Fixed an obvious bug, ModMan don't use any more local time(Daylight settings) for installing/removing/checking addons
- Disabled the 'Warning beta stuff window' to be sure to not forget it for final release
- fixed a bug where graphics.cfg was not backup properly
- Advanced mode for settings graphics is now always on (graphics settings widnow)
- Advanced mode check box has been removed
- fixed bug on 'Support service' button in main menu
- fixed background logo size for basic windows
- added small text at the bottom of main menu if user don't use latest version
- Added GTR2 profile in modman.ini
- recompiled with dev env 10.5
- Added install information in install setup
- changed check update URL to http://www.checksix-fr.com domain
- Now ModMan check for new version update
- Full screen view is now scrollable
- When an addon install or remove a catalog file (.CDDS, .GTR), catalog index file is regenerated just after.
you don't need to exit and reenter modman anymore to regenerate index file.
- Fixed an obvious bug where a debug windows was displayed erreur #122
- Modman 6.0 is 100% working with:
all mods/addons made with older modman version
all mods/addons made with loman utility
all mods/addons made with GTRManager utility
- Windows VISTA (c)Microsoft is now supported
- Main window has changed, only a basic 'look' is available in this beta
- modman.ini structure has changed so don't use older modman.ini files
- Drastically optimised addon checking engine
- .CDDS insertion/extraction engine has been entirely recoded and replace old CDDSBrowser engine
Modman built-in engine now support all DXT format from DXT1 to DXT5 used by .CDDS catalog files
Performance for inserting/extracting has been drastically improved.
- CDDS Browser has been replaced by CDDS Explorer which is a Modman component.
CDSS Explorer allow to explore/extract/insert to/from .CDDS Files
- Now .cdds index files are also regenerated when Modman version change
- Now .gtr index files are also regenerated when Modman version change
- Added ADDON MANAGER light window to install / uninstall addons with basic options
You can easily switch between LIGHT and ADVANCED mode, your prefered mode is saved automatically.
- Fixed CDDS catalog index management (Lockon specific)
Now, CDDS (CID_xxx.txt) file index only list textures which can be installed in CDDS files
others files not supported will be installed in temptexture folder
now you can check always CDDS checkbox in ADDON MANAGER, it will work fine.
- Optimized some code.
- Fixed CDDS catalog index management
Now CDDS index management is generated and sorted like specified in config\graphics.cfg file from ED
it means that NOW latest textures from latest patch will go to the GOOD PLACE ! (ie: F-15 texture bug)
now you can check always CDDS checkbox in ADDON MANAGER, it will work fine.
- Fixed an obvious bug about texture
Some FC textures were not installed correctly in temptextures folder (lockon series)
- Added a 'CFG' flag in ADDON MANAGER WINDOW
White mean: no CFG/LUA modifications included in ZIP file
Green mean: CFG/LUA modifications installed
Red mean: CFG/LUA modifications not installed
Yellow mean: CFG/LUA modifications not installed entirely
- Added in ADDON MAKER, a CFG/LUA management windows, ENJOY !
it allow to ADD/REPLACE/DELETE KEY from SECTION/SUBSECTION in .cfg or .lua files
useful when you need to add a new CDDS entry in \config\graphics.cfg
During Mod installation with ADDON MANAGER, these key will be added automatically (or removed)

best regards